
Number: | RATE-EN074 |
Rarity: | Common |
Attribute: | TRAP |
Card Type: | Continuous Trap |
Description: | This card's name becomes "Shiranui Style Synthesis" while it is in the Spell & Trap Zone. Once per turn: You can activate 1 of these effects. - Banish 1 face-up Zombie-Type monster you control; you take no damage this turn (even if this card leaves the field). - Target 2 of your banished Zombie-Type monsters with 0 DEF; shuffle them both into the Deck, then draw 1 card. |
Set: | Raging Tempest |
This card's name becomes "Shiranui Style Synthesis" while it is in the Spell & Trap Zone. Once per turn: You can activate 1 of these effects.
- Banish 1 face-up Zombie-Type monster you control; you take no damage this turn (even if this card leaves the field).
- Target 2 of your banished Zombie-Type monsters with 0 DEF; shuffle them both into the Deck, then draw 1 card.
- Banish 1 face-up Zombie-Type monster you control; you take no damage this turn (even if this card leaves the field).
- Target 2 of your banished Zombie-Type monsters with 0 DEF; shuffle them both into the Deck, then draw 1 card.
Number: | RATE-EN074 |
Rarity: | Common |
Attribute: | TRAP |
Card Type: | Continuous Trap |
Description: | This card's name becomes "Shiranui Style Synthesis" while it is in the Spell & Trap Zone. Once per turn: You can activate 1 of these effects. - Banish 1 face-up Zombie-Type monster you control; you take no damage this turn (even if this card leaves the field). - Target 2 of your banished Zombie-Type monsters with 0 DEF; shuffle them both into the Deck, then draw 1 card. |
Set: | Raging Tempest |
This card's name becomes "Shiranui Style Synthesis" while it is in the Spell & Trap Zone. Once per turn: You can activate 1 of these effects.
- Banish 1 face-up Zombie-Type monster you control; you take no damage this turn (even if this card leaves the field).
- Target 2 of your banished Zombie-Type monsters with 0 DEF; shuffle them both into the Deck, then draw 1 card.
- Banish 1 face-up Zombie-Type monster you control; you take no damage this turn (even if this card leaves the field).
- Target 2 of your banished Zombie-Type monsters with 0 DEF; shuffle them both into the Deck, then draw 1 card.
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