
| Rarity: | Platinum Common |
| Number: | 9 |
| Description: |
E: Your Breaker, Charge, or Stun attack gets +2 speed and +2 damage. Only playable if there are no cards in your opponent’s card pool. E [Your turn, once per turn] Lose 2 vitality: Add 1 of your opponent’s foundations to the top of their deck. Add 1 foundation from their discard pile to their staging area committed. |
| Card Type: | Character |
| Resource: | All;Evil;Order |
| Check: | 6 |
| Difficulty: | 6 |
| Block Modifier: | 0 |
| Block Zone: | mid |
| Hand Size: | 6 |
| Vitality: | 26 |
| Set: | Capcom Platinum Series |
E: Your Breaker, Charge, or Stun attack gets +2 speed and +2 damage. Only playable if there are no cards in your opponent’s card pool.
E [Your turn, once per turn] Lose 2 vitality: Add 1 of your opponent’s foundations to the top of their deck. Add 1 foundation from their discard pile to their staging area committed.
E [Your turn, once per turn] Lose 2 vitality: Add 1 of your opponent’s foundations to the top of their deck. Add 1 foundation from their discard pile to their staging area committed.
| Rarity: | Platinum Common |
| Number: | 9 |
| Description: |
E: Your Breaker, Charge, or Stun attack gets +2 speed and +2 damage. Only playable if there are no cards in your opponent’s card pool. E [Your turn, once per turn] Lose 2 vitality: Add 1 of your opponent’s foundations to the top of their deck. Add 1 foundation from their discard pile to their staging area committed. |
| Card Type: | Character |
| Resource: | All;Evil;Order |
| Check: | 6 |
| Difficulty: | 6 |
| Block Modifier: | 0 |
| Block Zone: | mid |
| Hand Size: | 6 |
| Vitality: | 26 |
| Set: | Capcom Platinum Series |
E: Your Breaker, Charge, or Stun attack gets +2 speed and +2 damage. Only playable if there are no cards in your opponent’s card pool.
E [Your turn, once per turn] Lose 2 vitality: Add 1 of your opponent’s foundations to the top of their deck. Add 1 foundation from their discard pile to their staging area committed.
E [Your turn, once per turn] Lose 2 vitality: Add 1 of your opponent’s foundations to the top of their deck. Add 1 foundation from their discard pile to their staging area committed.
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