
Number: | G-CB07/043EN |
Rarity: | C |
Unit: | Normal |
Grade: | 0 |
Skill Icon: | Boost |
Nation: | Magallanica |
Race: | Mermaid |
Clan: | Bermuda Triangle |
Power: | 5000 |
Shield: | 10000 |
Critical: | 1 |
Description: | [AUTO]:Forerunner
[AUTO](RC):Harmony (When your other unit is placed in the same column as this unit, both units become in harmony until end of turn) [AUTO](RC)[1/Turn]:When four or more of your units are in harmony, Soul Charge (1). [ACT](RC):[Counter Blast (1) & Put this unit into your soul] Choose one of your rear-guards with the harmony ability, return it to your hand, draw a card. |
Set: | G-CB07: Divas' Festa |
[AUTO]:Forerunner
[AUTO](RC):Harmony (When your other unit is placed in the same column as this unit, both units become in harmony until end of turn)
[AUTO](RC)[1/Turn]:When four or more of your units are in harmony, Soul Charge (1).
[ACT](RC):[Counter Blast (1) & Put this unit into your soul] Choose one of your rear-guards with the harmony ability, return it to your hand, draw a card.
[AUTO](RC):Harmony (When your other unit is placed in the same column as this unit, both units become in harmony until end of turn)
[AUTO](RC)[1/Turn]:When four or more of your units are in harmony, Soul Charge (1).
[ACT](RC):[Counter Blast (1) & Put this unit into your soul] Choose one of your rear-guards with the harmony ability, return it to your hand, draw a card.
Number: | G-CB07/043EN |
Rarity: | C |
Unit: | Normal |
Grade: | 0 |
Skill Icon: | Boost |
Nation: | Magallanica |
Race: | Mermaid |
Clan: | Bermuda Triangle |
Power: | 5000 |
Shield: | 10000 |
Critical: | 1 |
Description: | [AUTO]:Forerunner
[AUTO](RC):Harmony (When your other unit is placed in the same column as this unit, both units become in harmony until end of turn) [AUTO](RC)[1/Turn]:When four or more of your units are in harmony, Soul Charge (1). [ACT](RC):[Counter Blast (1) & Put this unit into your soul] Choose one of your rear-guards with the harmony ability, return it to your hand, draw a card. |
Set: | G-CB07: Divas' Festa |
[AUTO]:Forerunner
[AUTO](RC):Harmony (When your other unit is placed in the same column as this unit, both units become in harmony until end of turn)
[AUTO](RC)[1/Turn]:When four or more of your units are in harmony, Soul Charge (1).
[ACT](RC):[Counter Blast (1) & Put this unit into your soul] Choose one of your rear-guards with the harmony ability, return it to your hand, draw a card.
[AUTO](RC):Harmony (When your other unit is placed in the same column as this unit, both units become in harmony until end of turn)
[AUTO](RC)[1/Turn]:When four or more of your units are in harmony, Soul Charge (1).
[ACT](RC):[Counter Blast (1) & Put this unit into your soul] Choose one of your rear-guards with the harmony ability, return it to your hand, draw a card.
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