
Rarity: | U |
#: | 479 |
Creature Type or Sub Type: | Artifact — Equipment |
Rules Text Contains: | Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.) |
Flavor: | Thievery requires subtlety, from the beginning of the heist to the end. |
Set: | Jumpstart |
Number: | 479 |
Rarity: | U |
#: | 479 |
Creature Type or Sub Type: | Artifact — Equipment |
Rules Text Contains: | Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.) |
Flavor: | Thievery requires subtlety, from the beginning of the heist to the end. |
Set: | Jumpstart |
Number: | 479 |
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