
Rarity: | R |
#: | 24 |
Creature Type or Sub Type: | Creature — Angel Cleric |
P: | 2 |
T: | 4 |
Rules Text Contains: | Flying
Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2. |
Set: | Kaldheim |
Number: | 24 |
Rarity: | R |
#: | 24 |
Creature Type or Sub Type: | Creature — Angel Cleric |
P: | 2 |
T: | 4 |
Rules Text Contains: | Flying
Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2. |
Set: | Kaldheim |
Number: | 24 |
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