
- Rarity: Common
- Number: 21-019C
- Description: T, put Reynn into the Break Zone: Choose 1 Monster of cost 3 or less in your Break Zone. Play it onto the field. You can only use this ability during your turn.
- Card Type: Backup
- Element: Fire
- Cost: 2
- Job: Mirage Keeper
- Category: World of Final Fantasy
T, put Reynn into the Break Zone: Choose 1 Monster of cost 3 or less in your Break Zone. Play it onto the field. You can only use this ability during your turn.
- Rarity: Common
- Number: 21-019C
- Description: T, put Reynn into the Break Zone: Choose 1 Monster of cost 3 or less in your Break Zone. Play it onto the field. You can only use this ability during your turn.
- Card Type: Backup
- Element: Fire
- Cost: 2
- Job: Mirage Keeper
- Category: World of Final Fantasy
T, put Reynn into the Break Zone: Choose 1 Monster of cost 3 or less in your Break Zone. Play it onto the field. You can only use this ability during your turn.
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