
| Rarity: | Common |
| Number: | 143 |
| Description: | Materialize a Bullet card from your material deck. Then you may banish a card with floating memory from your graveyard. If you do, put Refresh Chamber into your memory. (You still pay for the costs of the materialization.) |
| Card Type: | Action |
| Card Subtype: | Ranger;Skill |
| Element: | Water |
| Class: | Ranger |
| Reserve Cost: | 2 |
| Speed: | Slow |
| Set: | Alchemical Revolution |
Materialize a Bullet card from your material deck. Then you may banish a card with floating memory from your graveyard. If you do, put Refresh Chamber into your memory. (You still pay for the costs of the materialization.)
| Rarity: | Common |
| Number: | 143 |
| Description: | Materialize a Bullet card from your material deck. Then you may banish a card with floating memory from your graveyard. If you do, put Refresh Chamber into your memory. (You still pay for the costs of the materialization.) |
| Card Type: | Action |
| Card Subtype: | Ranger;Skill |
| Element: | Water |
| Class: | Ranger |
| Reserve Cost: | 2 |
| Speed: | Slow |
| Set: | Alchemical Revolution |
Materialize a Bullet card from your material deck. Then you may banish a card with floating memory from your graveyard. If you do, put Refresh Chamber into your memory. (You still pay for the costs of the materialization.)
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