
| Rarity: | Common |
| Number: | 142 |
| Description: | On Enter: Look at target opponent's hand and memory. [Class Bonus] [REST]: Target unit gains ranged 1 and true sight until end of turn. (Units with true sight can attack units with stealth. Multiple instances of ranged stack.) |
| Card Type: | Phantasia |
| Card Subtype: | Ranger;Spell |
| Element: | Water |
| Class: | Ranger |
| Reserve Cost: | 3 |
| Set: | Alchemical Revolution |
On Enter: Look at target opponent's hand and memory.
[Class Bonus] [REST]: Target unit gains ranged 1 and true sight until end of turn. (Units with true sight can attack units with stealth. Multiple instances of ranged stack.)
[Class Bonus] [REST]: Target unit gains ranged 1 and true sight until end of turn. (Units with true sight can attack units with stealth. Multiple instances of ranged stack.)
| Rarity: | Common |
| Number: | 142 |
| Description: | On Enter: Look at target opponent's hand and memory. [Class Bonus] [REST]: Target unit gains ranged 1 and true sight until end of turn. (Units with true sight can attack units with stealth. Multiple instances of ranged stack.) |
| Card Type: | Phantasia |
| Card Subtype: | Ranger;Spell |
| Element: | Water |
| Class: | Ranger |
| Reserve Cost: | 3 |
| Set: | Alchemical Revolution |
On Enter: Look at target opponent's hand and memory.
[Class Bonus] [REST]: Target unit gains ranged 1 and true sight until end of turn. (Units with true sight can attack units with stealth. Multiple instances of ranged stack.)
[Class Bonus] [REST]: Target unit gains ranged 1 and true sight until end of turn. (Units with true sight can attack units with stealth. Multiple instances of ranged stack.)
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