
Rarity: | Uncommon |
Card Type: | Fire |
HP: | 70 |
Stage: | Stage 1 |
Weakness: | Water x2 |
Retreat Cost: | 1 |
Attack 1: | [Fire][Fire] Smokescreen (20) If the Defending Pok?mon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. |
Attack 2: | [Fire][Fire][Fire] Char (30) If the Defending Pok?mon doesn't have a Char counter on it, flip a coin. If heads, put a Char counter on it. A Char counter requires your opponent to flip a coin after every turn. If tails, put 2 damage counters on the Pok?mon with that Char counter. (Char counters stay on the Pok?mon as long as it's in play.) |
Set: | Gold, Silver, to a New World... |
Rarity: | Uncommon |
Card Type: | Fire |
HP: | 70 |
Stage: | Stage 1 |
Weakness: | Water x2 |
Retreat Cost: | 1 |
Attack 1: | [Fire][Fire] Smokescreen (20) If the Defending Pok?mon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. |
Attack 2: | [Fire][Fire][Fire] Char (30) If the Defending Pok?mon doesn't have a Char counter on it, flip a coin. If heads, put a Char counter on it. A Char counter requires your opponent to flip a coin after every turn. If tails, put 2 damage counters on the Pok?mon with that Char counter. (Char counters stay on the Pok?mon as long as it's in play.) |
Set: | Gold, Silver, to a New World... |
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