
Number: | G-EB02/002EN |
Rarity: | GR |
Unit: | G |
Grade: | 4 |
Skill Icon: | Triple Drive |
Nation: | Zoo |
Race: | Insect |
Clan: | Megacolony |
Power: | 15000 |
Shield: | 0 |
Critical: | 1 |
Description: | [Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card from your G zone, and turn it face up] Draw up to the same number of cards as the number of your opponent's rear-guards in [Rest], and if the number of your opponent's rear-guards in [Rest] is one or less, this unit gets [Critical]+1/Drive+1 until end of turn. [CONT](VC) Generation Break 3 Dark Device:All of your units get [Power]+2000 for each face down card in your opponent's damage zone. |
Set: | G-EB02: The AWAKENING ZOO |
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card from your G zone, and turn it face up] Draw up to the same number of cards as the number of your opponent's rear-guards in [Rest], and if the number of your opponent's rear-guards in [Rest] is one or less, this unit gets [Critical]+1/Drive+1 until end of turn.
[CONT](VC) Generation Break 3 Dark Device:All of your units get [Power]+2000 for each face down card in your opponent's damage zone.
[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card from your G zone, and turn it face up] Draw up to the same number of cards as the number of your opponent's rear-guards in [Rest], and if the number of your opponent's rear-guards in [Rest] is one or less, this unit gets [Critical]+1/Drive+1 until end of turn.
[CONT](VC) Generation Break 3 Dark Device:All of your units get [Power]+2000 for each face down card in your opponent's damage zone.
Number: | G-EB02/002EN |
Rarity: | GR |
Unit: | G |
Grade: | 4 |
Skill Icon: | Triple Drive |
Nation: | Zoo |
Race: | Insect |
Clan: | Megacolony |
Power: | 15000 |
Shield: | 0 |
Critical: | 1 |
Description: | [Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card from your G zone, and turn it face up] Draw up to the same number of cards as the number of your opponent's rear-guards in [Rest], and if the number of your opponent's rear-guards in [Rest] is one or less, this unit gets [Critical]+1/Drive+1 until end of turn. [CONT](VC) Generation Break 3 Dark Device:All of your units get [Power]+2000 for each face down card in your opponent's damage zone. |
Set: | G-EB02: The AWAKENING ZOO |
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card from your G zone, and turn it face up] Draw up to the same number of cards as the number of your opponent's rear-guards in [Rest], and if the number of your opponent's rear-guards in [Rest] is one or less, this unit gets [Critical]+1/Drive+1 until end of turn.
[CONT](VC) Generation Break 3 Dark Device:All of your units get [Power]+2000 for each face down card in your opponent's damage zone.
[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card from your G zone, and turn it face up] Draw up to the same number of cards as the number of your opponent's rear-guards in [Rest], and if the number of your opponent's rear-guards in [Rest] is one or less, this unit gets [Critical]+1/Drive+1 until end of turn.
[CONT](VC) Generation Break 3 Dark Device:All of your units get [Power]+2000 for each face down card in your opponent's damage zone.
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