
| Rarity: | Majestic | 
| Number: | EVO244 | 
| Description: | Whenever an Illusionist card you control is destroyed, put a +1POWER counter on this. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more POWER, destroy this and close the combat chain.) Ward 1 (If your hero would be dealt damage, destroy this to prevent 1 of that damage.)  | 
      
| Card Type: | Instant | 
| Card SubType: | Aura | 
| Class: | Illusionist | 
| Cost: | 0 | 
| Pitch Value: | 3 | 
| Set: | Bright Lights | 
            Whenever an Illusionist card you control is destroyed, put a +1POWER counter on this.
Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more POWER, destroy this and close the combat chain.)
Ward 1 (If your hero would be dealt damage, destroy this to prevent 1 of that damage.)
Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more POWER, destroy this and close the combat chain.)
Ward 1 (If your hero would be dealt damage, destroy this to prevent 1 of that damage.)
| Rarity: | Majestic | 
| Number: | EVO244 | 
| Description: | Whenever an Illusionist card you control is destroyed, put a +1POWER counter on this. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more POWER, destroy this and close the combat chain.) Ward 1 (If your hero would be dealt damage, destroy this to prevent 1 of that damage.)  | 
      
| Card Type: | Instant | 
| Card SubType: | Aura | 
| Class: | Illusionist | 
| Cost: | 0 | 
| Pitch Value: | 3 | 
| Set: | Bright Lights | 
            Whenever an Illusionist card you control is destroyed, put a +1POWER counter on this.
Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more POWER, destroy this and close the combat chain.)
Ward 1 (If your hero would be dealt damage, destroy this to prevent 1 of that damage.)
Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more POWER, destroy this and close the combat chain.)
Ward 1 (If your hero would be dealt damage, destroy this to prevent 1 of that damage.)
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