
| Number: | G-CHB03/001EN |
| Rarity: | SGR |
| Unit: | G |
| Grade: | 4 |
| Skill Icon: | Triple Drive |
| Nation: | Dark Zone |
| Race: | Human |
| Clan: | Pale Moon |
| Power: | 15000 |
| Shield: | 0 |
| Critical: | 1 |
| Description: | [Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
Magia-[ACT](VC)[1/Turn] Generation Break 3: [Counter Blast (2) & Choose a card from your soul and drop zone, and put them on the bottom of your deck in any order] Choose a card from your soul, call it to (RC), until end of turn, it gets [Power]+10000/[Critical]+1, and "[ACT](RC): [Soul Blast (2)] Until end of turn, this unit gets [Power]+5000, and this unit cannot be chosen by card effects.", shuffle your deck, and at the end of that turn, put that unit into your soul. |
| Flavor: | Well, time to raise the curtain for a dazzling illusion! |
| Set: | G-CHB03: Rummy Labyrinth Under the Moonlight |
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
Magia-[ACT](VC)[1/Turn] Generation Break 3: [Counter Blast (2) & Choose a card from your soul and drop zone, and put them on the bottom of your deck in any order] Choose a card from your soul, call it to (RC), until end of turn, it gets [Power]+10000/[Critical]+1, and "[ACT](RC): [Soul Blast (2)] Until end of turn, this unit gets [Power]+5000, and this unit cannot be chosen by card effects.", shuffle your deck, and at the end of that turn, put that unit into your soul.
Magia-[ACT](VC)[1/Turn] Generation Break 3: [Counter Blast (2) & Choose a card from your soul and drop zone, and put them on the bottom of your deck in any order] Choose a card from your soul, call it to (RC), until end of turn, it gets [Power]+10000/[Critical]+1, and "[ACT](RC): [Soul Blast (2)] Until end of turn, this unit gets [Power]+5000, and this unit cannot be chosen by card effects.", shuffle your deck, and at the end of that turn, put that unit into your soul.
| Number: | G-CHB03/001EN |
| Rarity: | SGR |
| Unit: | G |
| Grade: | 4 |
| Skill Icon: | Triple Drive |
| Nation: | Dark Zone |
| Race: | Human |
| Clan: | Pale Moon |
| Power: | 15000 |
| Shield: | 0 |
| Critical: | 1 |
| Description: | [Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
Magia-[ACT](VC)[1/Turn] Generation Break 3: [Counter Blast (2) & Choose a card from your soul and drop zone, and put them on the bottom of your deck in any order] Choose a card from your soul, call it to (RC), until end of turn, it gets [Power]+10000/[Critical]+1, and "[ACT](RC): [Soul Blast (2)] Until end of turn, this unit gets [Power]+5000, and this unit cannot be chosen by card effects.", shuffle your deck, and at the end of that turn, put that unit into your soul. |
| Flavor: | Well, time to raise the curtain for a dazzling illusion! |
| Set: | G-CHB03: Rummy Labyrinth Under the Moonlight |
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
Magia-[ACT](VC)[1/Turn] Generation Break 3: [Counter Blast (2) & Choose a card from your soul and drop zone, and put them on the bottom of your deck in any order] Choose a card from your soul, call it to (RC), until end of turn, it gets [Power]+10000/[Critical]+1, and "[ACT](RC): [Soul Blast (2)] Until end of turn, this unit gets [Power]+5000, and this unit cannot be chosen by card effects.", shuffle your deck, and at the end of that turn, put that unit into your soul.
Magia-[ACT](VC)[1/Turn] Generation Break 3: [Counter Blast (2) & Choose a card from your soul and drop zone, and put them on the bottom of your deck in any order] Choose a card from your soul, call it to (RC), until end of turn, it gets [Power]+10000/[Critical]+1, and "[ACT](RC): [Soul Blast (2)] Until end of turn, this unit gets [Power]+5000, and this unit cannot be chosen by card effects.", shuffle your deck, and at the end of that turn, put that unit into your soul.
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