
Number: | G-CHB02/018EN |
Rarity: | RR |
Unit: | G-Guardian |
Grade: | 4 |
Skill Icon: | None |
Nation: | Zoo |
Race: | Wild Dragon |
Clan: | Great Nature |
Power: | 0 |
Shield: | 15000 |
Critical: | 0 |
Description: | [G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down. [AUTO]:[Soul Blast (1)] When this unit is placed on (GC), you may pay the cost. If you do, choose up to two cards from your hand, call them to separate (RC), choose up to four of your rear-guards, and until end of turn, they get "[CONT](RC/GC):Resist" and "[CONT](RC):If this unit is hit, it does not retire.". |
Set: | G-CHB02: We ARE!!! Trinity Dragon |
[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:[Soul Blast (1)] When this unit is placed on (GC), you may pay the cost. If you do, choose up to two cards from your hand, call them to separate (RC), choose up to four of your rear-guards, and until end of turn, they get "[CONT](RC/GC):Resist" and "[CONT](RC):If this unit is hit, it does not retire.".
[AUTO]:[Soul Blast (1)] When this unit is placed on (GC), you may pay the cost. If you do, choose up to two cards from your hand, call them to separate (RC), choose up to four of your rear-guards, and until end of turn, they get "[CONT](RC/GC):Resist" and "[CONT](RC):If this unit is hit, it does not retire.".
Number: | G-CHB02/018EN |
Rarity: | RR |
Unit: | G-Guardian |
Grade: | 4 |
Skill Icon: | None |
Nation: | Zoo |
Race: | Wild Dragon |
Clan: | Great Nature |
Power: | 0 |
Shield: | 15000 |
Critical: | 0 |
Description: | [G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down. [AUTO]:[Soul Blast (1)] When this unit is placed on (GC), you may pay the cost. If you do, choose up to two cards from your hand, call them to separate (RC), choose up to four of your rear-guards, and until end of turn, they get "[CONT](RC/GC):Resist" and "[CONT](RC):If this unit is hit, it does not retire.". |
Set: | G-CHB02: We ARE!!! Trinity Dragon |
[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:[Soul Blast (1)] When this unit is placed on (GC), you may pay the cost. If you do, choose up to two cards from your hand, call them to separate (RC), choose up to four of your rear-guards, and until end of turn, they get "[CONT](RC/GC):Resist" and "[CONT](RC):If this unit is hit, it does not retire.".
[AUTO]:[Soul Blast (1)] When this unit is placed on (GC), you may pay the cost. If you do, choose up to two cards from your hand, call them to separate (RC), choose up to four of your rear-guards, and until end of turn, they get "[CONT](RC/GC):Resist" and "[CONT](RC):If this unit is hit, it does not retire.".
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