
| Number: | CHIM-EN066 |
| Rarity: | Common |
| Attribute: | SPELL |
| Card Type: | Normal Spell |
| Description: | Look at 1 random card in your opponent's hand, then apply 1 of the following effects.
• Discard both that opponent's card and 1 card from your hand of the same type (Monster, Spell, or Trap), then add this card from the field to your opponent's hand, and if you do, draw 1 card. • Lose 1000 LP. You can only activate 1 "Old Mind" per turn. |
| Set: | Chaos Impact |
Look at 1 random card in your opponent's hand, then apply 1 of the following effects.
• Discard both that opponent's card and 1 card from your hand of the same type (Monster, Spell, or Trap), then add this card from the field to your opponent's hand, and if you do, draw 1 card.
• Lose 1000 LP.
You can only activate 1 "Old Mind" per turn.
• Discard both that opponent's card and 1 card from your hand of the same type (Monster, Spell, or Trap), then add this card from the field to your opponent's hand, and if you do, draw 1 card.
• Lose 1000 LP.
You can only activate 1 "Old Mind" per turn.
| Number: | CHIM-EN066 |
| Rarity: | Common |
| Attribute: | SPELL |
| Card Type: | Normal Spell |
| Description: | Look at 1 random card in your opponent's hand, then apply 1 of the following effects.
• Discard both that opponent's card and 1 card from your hand of the same type (Monster, Spell, or Trap), then add this card from the field to your opponent's hand, and if you do, draw 1 card. • Lose 1000 LP. You can only activate 1 "Old Mind" per turn. |
| Set: | Chaos Impact |
Look at 1 random card in your opponent's hand, then apply 1 of the following effects.
• Discard both that opponent's card and 1 card from your hand of the same type (Monster, Spell, or Trap), then add this card from the field to your opponent's hand, and if you do, draw 1 card.
• Lose 1000 LP.
You can only activate 1 "Old Mind" per turn.
• Discard both that opponent's card and 1 card from your hand of the same type (Monster, Spell, or Trap), then add this card from the field to your opponent's hand, and if you do, draw 1 card.
• Lose 1000 LP.
You can only activate 1 "Old Mind" per turn.
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