
Number: | LED2-EN024 |
Rarity: | Rare |
Attribute: | TRAP |
Card Type: | Continuous Trap |
Description: | If an "Armed Dragon" monster(s) and/or a LIGHT Machine Fusion Monster(s) you control would be destroyed by battle or card effect, you can banish 1 "Ojama" card from your hand, face-up field, or GY instead. You can only use each of the following effects of "Ojama Pajama" once per turn.
• During the Main Phase: You can add 1 "Ojama" card from your Deck to your hand, then discard 1 card. • If this card is sent to the GY: You can Special Summon as many of your banished "Ojama" monsters as possible. |
Set: | Legendary Duelists: Ancient Millennium |
If an "Armed Dragon" monster(s) and/or a LIGHT Machine Fusion Monster(s) you control would be destroyed by battle or card effect, you can banish 1 "Ojama" card from your hand, face-up field, or GY instead. You can only use each of the following effects of "Ojama Pajama" once per turn.
• During the Main Phase: You can add 1 "Ojama" card from your Deck to your hand, then discard 1 card.
• If this card is sent to the GY: You can Special Summon as many of your banished "Ojama" monsters as possible.
• During the Main Phase: You can add 1 "Ojama" card from your Deck to your hand, then discard 1 card.
• If this card is sent to the GY: You can Special Summon as many of your banished "Ojama" monsters as possible.
Number: | LED2-EN024 |
Rarity: | Rare |
Attribute: | TRAP |
Card Type: | Continuous Trap |
Description: | If an "Armed Dragon" monster(s) and/or a LIGHT Machine Fusion Monster(s) you control would be destroyed by battle or card effect, you can banish 1 "Ojama" card from your hand, face-up field, or GY instead. You can only use each of the following effects of "Ojama Pajama" once per turn.
• During the Main Phase: You can add 1 "Ojama" card from your Deck to your hand, then discard 1 card. • If this card is sent to the GY: You can Special Summon as many of your banished "Ojama" monsters as possible. |
Set: | Legendary Duelists: Ancient Millennium |
If an "Armed Dragon" monster(s) and/or a LIGHT Machine Fusion Monster(s) you control would be destroyed by battle or card effect, you can banish 1 "Ojama" card from your hand, face-up field, or GY instead. You can only use each of the following effects of "Ojama Pajama" once per turn.
• During the Main Phase: You can add 1 "Ojama" card from your Deck to your hand, then discard 1 card.
• If this card is sent to the GY: You can Special Summon as many of your banished "Ojama" monsters as possible.
• During the Main Phase: You can add 1 "Ojama" card from your Deck to your hand, then discard 1 card.
• If this card is sent to the GY: You can Special Summon as many of your banished "Ojama" monsters as possible.
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