
| Rarity: | Super Rare |
| #: | NDR-096 |
| Total Cost: | 2 |
| Attribute: | Darkness |
| Card Type: | Resonator |
| Race: | Vampire |
| Rules Text Contains: | [Enter] -> You may banish a resonator. If you do, put a fresh blood counter on this card.
This card gains [+200/+200] and [Flying] as long as there is a fresh blood counter on it. Whenever this card attacks -> You may banish a resonator. If you do, target resonator gains [-400/-400] until end of turn. [Awakening] BBBB: [Enter] -> Destroy all J-rulers. |
| Atk: | 600 |
| Def: | 600 |
| Flavor: | "Only ten percent of the power that wind sage stole has returned... but that's adequate enough." |
| Set: | New Dawn Rises |
| Number: | NDR-096 |
| Rarity: | Super Rare |
| #: | NDR-096 |
| Total Cost: | 2 |
| Attribute: | Darkness |
| Card Type: | Resonator |
| Race: | Vampire |
| Rules Text Contains: | [Enter] -> You may banish a resonator. If you do, put a fresh blood counter on this card.
This card gains [+200/+200] and [Flying] as long as there is a fresh blood counter on it. Whenever this card attacks -> You may banish a resonator. If you do, target resonator gains [-400/-400] until end of turn. [Awakening] BBBB: [Enter] -> Destroy all J-rulers. |
| Atk: | 600 |
| Def: | 600 |
| Flavor: | "Only ten percent of the power that wind sage stole has returned... but that's adequate enough." |
| Set: | New Dawn Rises |
| Number: | NDR-096 |
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