
| Rarity: | U |
| #: | 212 |
| Creature Type or Sub Type: | Creature — Human Ranger Werewolf // Creature — Werewolf |
| P: | 3/6 |
| T: | 3/3 |
| Rules Text Contains: | You may cast this spell as though it had flash if you pay 2 more to cast it.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Moonlit Ambusher Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) |
| Flavor: | He blends seamlessly into the forest, waiting silently for his prey. // Even when he strikes, the only sound is the snap of jaws through bone. |
| Set: | Innistrad: Crimson Vow |
| Number: | 212 |
| Rarity: | U |
| #: | 212 |
| Creature Type or Sub Type: | Creature — Human Ranger Werewolf // Creature — Werewolf |
| P: | 3/6 |
| T: | 3/3 |
| Rules Text Contains: | You may cast this spell as though it had flash if you pay 2 more to cast it.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Moonlit Ambusher Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) |
| Flavor: | He blends seamlessly into the forest, waiting silently for his prey. // Even when he strikes, the only sound is the snap of jaws through bone. |
| Set: | Innistrad: Crimson Vow |
| Number: | 212 |
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