
| Rarity: | Hero |
| Number: | 20-078H |
| Description: | When Noctis enters the field, choose 1 Forward. Until the end of the turn, it gains +2000 power and Brave.
When Noctis is put from the field into the Break Zone, you may put 1 Character you control into the Break Zone. When you do so, play Noctis from the Break Zone onto the field dull. Noctis gains +2000 power. (This effect does not end at the end of the turn.) |
| Card Type: | Forward |
| Element: | Earth |
| Cost: | 3 |
| Power: | 7000 |
| Job: | Prince |
| Category: | XV |
| Set: | Dawn of Heroes |
When Noctis enters the field, choose 1 Forward. Until the end of the turn, it gains +2000 power and Brave.
When Noctis is put from the field into the Break Zone, you may put 1 Character you control into the Break Zone. When you do so, play Noctis from the Break Zone onto the field dull. Noctis gains +2000 power. (This effect does not end at the end of the turn.)
When Noctis is put from the field into the Break Zone, you may put 1 Character you control into the Break Zone. When you do so, play Noctis from the Break Zone onto the field dull. Noctis gains +2000 power. (This effect does not end at the end of the turn.)
| Rarity: | Hero |
| Number: | 20-078H |
| Description: | When Noctis enters the field, choose 1 Forward. Until the end of the turn, it gains +2000 power and Brave.
When Noctis is put from the field into the Break Zone, you may put 1 Character you control into the Break Zone. When you do so, play Noctis from the Break Zone onto the field dull. Noctis gains +2000 power. (This effect does not end at the end of the turn.) |
| Card Type: | Forward |
| Element: | Earth |
| Cost: | 3 |
| Power: | 7000 |
| Job: | Prince |
| Category: | XV |
| Set: | Dawn of Heroes |
When Noctis enters the field, choose 1 Forward. Until the end of the turn, it gains +2000 power and Brave.
When Noctis is put from the field into the Break Zone, you may put 1 Character you control into the Break Zone. When you do so, play Noctis from the Break Zone onto the field dull. Noctis gains +2000 power. (This effect does not end at the end of the turn.)
When Noctis is put from the field into the Break Zone, you may put 1 Character you control into the Break Zone. When you do so, play Noctis from the Break Zone onto the field dull. Noctis gains +2000 power. (This effect does not end at the end of the turn.)
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