
Rarity: | Majestic |
Number: | EVR023 |
Description: | When Nerves of Steel enters the arena, remove a -1 [Defense] counter from a chest equipment you control.
Battleworn and temper on equipment you control doesn't trigger if it defends an attack with 2 or less [Power]. (Battleworn and temper trigger when the combat chain closes.) When your hero is dealt damage, destroy Nerves of Steel. |
Card Type: | Action |
Card SubType: | Aura |
Class: | Guardian |
Cost: | 3 |
Pitch Value: | 3 |
Defense Value: | 3 |
Set: | Everfest |
When Nerves of Steel enters the arena, remove a -1 [Defense] counter from a chest equipment you control.
Battleworn and temper on equipment you control doesn't trigger if it defends an attack with 2 or less [Power]. (Battleworn and temper trigger when the combat chain closes.)
When your hero is dealt damage, destroy Nerves of Steel.
Battleworn and temper on equipment you control doesn't trigger if it defends an attack with 2 or less [Power]. (Battleworn and temper trigger when the combat chain closes.)
When your hero is dealt damage, destroy Nerves of Steel.
Rarity: | Majestic |
Number: | EVR023 |
Description: | When Nerves of Steel enters the arena, remove a -1 [Defense] counter from a chest equipment you control.
Battleworn and temper on equipment you control doesn't trigger if it defends an attack with 2 or less [Power]. (Battleworn and temper trigger when the combat chain closes.) When your hero is dealt damage, destroy Nerves of Steel. |
Card Type: | Action |
Card SubType: | Aura |
Class: | Guardian |
Cost: | 3 |
Pitch Value: | 3 |
Defense Value: | 3 |
Set: | Everfest |
When Nerves of Steel enters the arena, remove a -1 [Defense] counter from a chest equipment you control.
Battleworn and temper on equipment you control doesn't trigger if it defends an attack with 2 or less [Power]. (Battleworn and temper trigger when the combat chain closes.)
When your hero is dealt damage, destroy Nerves of Steel.
Battleworn and temper on equipment you control doesn't trigger if it defends an attack with 2 or less [Power]. (Battleworn and temper trigger when the combat chain closes.)
When your hero is dealt damage, destroy Nerves of Steel.
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