
Number: | V-EB10/SSR06EN |
Rarity: | SSR |
Unit: | Normal |
Grade: | 1 |
Skill Icon: | Boost |
Nation: | Zoo |
Race: | High Beast |
Clan: | Great Nature |
Power: | 8000 |
Shield: | 10000 |
Critical: | 1 |
Description: | [AUTO](VC/RC):When it attacks or boosts a rear-guard, COST [Soul Blast (1)], put the top card of your deck into your drop zone, and perform one of the effects below depending on that card's type.
• Normal unit - Your opponent cannot call sentinels from his or her hand until end of that battle. • Trigger unit - Your opponent can only call trigger units from his or her hand until end of that battle. |
Flavor: | Esuka |
Set: | V-EB10: The Mysterious Fortune |
[AUTO](VC/RC):When it attacks or boosts a rear-guard, COST [Soul Blast (1)], put the top card of your deck into your drop zone, and perform one of the effects below depending on that card's type.
• Normal unit - Your opponent cannot call sentinels from his or her hand until end of that battle.
• Trigger unit - Your opponent can only call trigger units from his or her hand until end of that battle.
• Normal unit - Your opponent cannot call sentinels from his or her hand until end of that battle.
• Trigger unit - Your opponent can only call trigger units from his or her hand until end of that battle.
Number: | V-EB10/SSR06EN |
Rarity: | SSR |
Unit: | Normal |
Grade: | 1 |
Skill Icon: | Boost |
Nation: | Zoo |
Race: | High Beast |
Clan: | Great Nature |
Power: | 8000 |
Shield: | 10000 |
Critical: | 1 |
Description: | [AUTO](VC/RC):When it attacks or boosts a rear-guard, COST [Soul Blast (1)], put the top card of your deck into your drop zone, and perform one of the effects below depending on that card's type.
• Normal unit - Your opponent cannot call sentinels from his or her hand until end of that battle. • Trigger unit - Your opponent can only call trigger units from his or her hand until end of that battle. |
Flavor: | Esuka |
Set: | V-EB10: The Mysterious Fortune |
[AUTO](VC/RC):When it attacks or boosts a rear-guard, COST [Soul Blast (1)], put the top card of your deck into your drop zone, and perform one of the effects below depending on that card's type.
• Normal unit - Your opponent cannot call sentinels from his or her hand until end of that battle.
• Trigger unit - Your opponent can only call trigger units from his or her hand until end of that battle.
• Normal unit - Your opponent cannot call sentinels from his or her hand until end of that battle.
• Trigger unit - Your opponent can only call trigger units from his or her hand until end of that battle.
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