
| Number: | G-BT03/103EN |
| Rarity: | C |
| Unit: | Trigger |
| Grade: | 0 |
| Skill Icon: | Boost |
| Nation: | Dark Zone |
| Race: | High Beast |
| Clan: | Dark Irregulars |
| Power: | 4000 |
| Shield: | 10000 |
| Critical: | 1 |
| Trigger: | Stand |
| Description: | [ACT](RC) Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Put this unit on top of your deck] Shuffle your deck, Soul Charge (1), if the number of cards in your soul is six or more, choose a card from your damage zone, and turn it face up. Then, if the number of cards in your soul is ten or more, draw a card. |
| Flavor: | White and black, she is kitty and snowdrop. |
| Set: | G-BT03: Sovereign Star Dragon |
[ACT](RC) Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Put this unit on top of your deck] Shuffle your deck, Soul Charge (1), if the number of cards in your soul is six or more, choose a card from your damage zone, and turn it face up. Then, if the number of cards in your soul is ten or more, draw a card.
| Number: | G-BT03/103EN |
| Rarity: | C |
| Unit: | Trigger |
| Grade: | 0 |
| Skill Icon: | Boost |
| Nation: | Dark Zone |
| Race: | High Beast |
| Clan: | Dark Irregulars |
| Power: | 4000 |
| Shield: | 10000 |
| Critical: | 1 |
| Trigger: | Stand |
| Description: | [ACT](RC) Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Put this unit on top of your deck] Shuffle your deck, Soul Charge (1), if the number of cards in your soul is six or more, choose a card from your damage zone, and turn it face up. Then, if the number of cards in your soul is ten or more, draw a card. |
| Flavor: | White and black, she is kitty and snowdrop. |
| Set: | G-BT03: Sovereign Star Dragon |
[ACT](RC) Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Put this unit on top of your deck] Shuffle your deck, Soul Charge (1), if the number of cards in your soul is six or more, choose a card from your damage zone, and turn it face up. Then, if the number of cards in your soul is ten or more, draw a card.
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