
Rarity: | Uncommon |
Card Type: | Grass |
HP: | 70 |
Stage: | Stage 1 |
Weakness: | Fire x2 |
Retreat Cost: | 2 |
Attack 1: | [Colorless][Colorless] Harden During your opponent's next turn, whenever 20 or less damage is done to Metapod (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen). |
Attack 2: | [Grass][Grass] Hatch Flip a coin. If heads, remove all damage counters from Metapod. Then, search your deck for a card that evolves from Metapod and attach that card to Metapod. This counts as evolving Metapod. Shuffle your deck afterward. |
Set: | Crossing the Ruins... |
Rarity: | Uncommon |
Card Type: | Grass |
HP: | 70 |
Stage: | Stage 1 |
Weakness: | Fire x2 |
Retreat Cost: | 2 |
Attack 1: | [Colorless][Colorless] Harden During your opponent's next turn, whenever 20 or less damage is done to Metapod (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen). |
Attack 2: | [Grass][Grass] Hatch Flip a coin. If heads, remove all damage counters from Metapod. Then, search your deck for a card that evolves from Metapod and attach that card to Metapod. This counts as evolving Metapod. Shuffle your deck afterward. |
Set: | Crossing the Ruins... |
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