
| Rarity: | Uncommon |
| Card Type: | Grass |
| HP: | 70 |
| Stage: | Stage 1 |
| Weakness: | Fire x2 |
| Retreat Cost: | 2 |
| Attack 1: | [Colorless][Colorless] Harden During your opponent's next turn, whenever 20 or less damage is done to Metapod (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen). |
| Attack 2: | [Grass][Grass] Hatch Flip a coin. If heads, remove all damage counters from Metapod. Then, search your deck for a card that evolves from Metapod and attach that card to Metapod. This counts as evolving Metapod. Shuffle your deck afterward. |
| Set: | Crossing the Ruins... |
| Rarity: | Uncommon |
| Card Type: | Grass |
| HP: | 70 |
| Stage: | Stage 1 |
| Weakness: | Fire x2 |
| Retreat Cost: | 2 |
| Attack 1: | [Colorless][Colorless] Harden During your opponent's next turn, whenever 20 or less damage is done to Metapod (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen). |
| Attack 2: | [Grass][Grass] Hatch Flip a coin. If heads, remove all damage counters from Metapod. Then, search your deck for a card that evolves from Metapod and attach that card to Metapod. This counts as evolving Metapod. Shuffle your deck afterward. |
| Set: | Crossing the Ruins... |
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