- Rarity: Rare
- Number: BT13-095 R
-
Description: [Start of Your Turn] If you have 2 or fewer memory, set it to 3.
[On Play] You may suspend this Tamer.
[All Turns] When this Tamer becomes suspended, 1 of your opponent's Digimon gets -3000 DP for the turn. Then, if you have a Digimon with [Agumon] or [Greymon] in its name, gain 1 memory. - Color: Red;Yellow
- Card Type: Tamer
- Play Cost: 5
- Security Effect: [Security] Play this card without paying the cost.
[Start of Your Turn] If you have 2 or fewer memory, set it to 3.
[On Play] You may suspend this Tamer.
[All Turns] When this Tamer becomes suspended, 1 of your opponent's Digimon gets -3000 DP for the turn. Then, if you have a Digimon with [Agumon] or [Greymon] in its name, gain 1 memory.
- Rarity: Rare
- Number: BT13-095 R
-
Description: [Start of Your Turn] If you have 2 or fewer memory, set it to 3.
[On Play] You may suspend this Tamer.
[All Turns] When this Tamer becomes suspended, 1 of your opponent's Digimon gets -3000 DP for the turn. Then, if you have a Digimon with [Agumon] or [Greymon] in its name, gain 1 memory. - Color: Red;Yellow
- Card Type: Tamer
- Play Cost: 5
- Security Effect: [Security] Play this card without paying the cost.
[Start of Your Turn] If you have 2 or fewer memory, set it to 3.
[On Play] You may suspend this Tamer.
[All Turns] When this Tamer becomes suspended, 1 of your opponent's Digimon gets -3000 DP for the turn. Then, if you have a Digimon with [Agumon] or [Greymon] in its name, gain 1 memory.
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