
Card Number: | SM17 |
Rarity: | Promo |
Card Type: | Psychic |
HP: | 250 |
Stage: | Stage 2 |
Card Text: |
Ability — Psychic Transfer
As often as you like during your turn (before your attack), you may move a Psychic Energy from 1 of your Pokémon to another of your Pokémon. Pokémon-GX rule — When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards. |
Attack 1: | [PPPP] Moongeist Beam (120)
The Defending Pokémon can't be healed during your opponent's next turn. |
Attack 2: |
[PPP] Lunar Fall GX
Knock Out 1 of your opponent's Basic Pokemon that isn't a Pokemon GX.(You can't use more than 1 GX attack in a game.) |
Attack 3: | [PPP] Lunar Fall GX
Knock out 1 of your opponent's Basic Pokémon that isn't a Pokémon-GX. (You can't use more than 1 GX attack in a game.) |
Weakness: | Dx2 |
Resistance: | F-20 |
Retreat Cost: | 2 |
Set: | SM Promos |
Number: | SM17 |
Card Number: | SM17 |
Rarity: | Promo |
Card Type: | Psychic |
HP: | 250 |
Stage: | Stage 2 |
Card Text: |
Ability — Psychic Transfer
As often as you like during your turn (before your attack), you may move a Psychic Energy from 1 of your Pokémon to another of your Pokémon. Pokémon-GX rule — When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards. |
Attack 1: | [PPPP] Moongeist Beam (120)
The Defending Pokémon can't be healed during your opponent's next turn. |
Attack 2: |
[PPP] Lunar Fall GX
Knock Out 1 of your opponent's Basic Pokemon that isn't a Pokemon GX.(You can't use more than 1 GX attack in a game.) |
Attack 3: | [PPP] Lunar Fall GX
Knock out 1 of your opponent's Basic Pokémon that isn't a Pokémon-GX. (You can't use more than 1 GX attack in a game.) |
Weakness: | Dx2 |
Resistance: | F-20 |
Retreat Cost: | 2 |
Set: | SM Promos |
Number: | SM17 |
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