
Rarity: | Uncommon |
Card Type: | Water |
HP: | 80 |
Stage: | Stage 1 |
Weakness: | Lightning x2 |
Retreat Cost: | 2 |
Attack 1: | [Water][Water] Freezing Breath (10) Flip a coin. If heads, the Defending Pok?mon is now Paralyzed. If tails, the Defending Pok?mon is now Asleep. |
Attack 2: | [Water][Water][Water] Ice Pillar (40) Until the end of your opponent's next turn, as long as Light Dewgong is your Active Pok?mon, prevent all damage done by attacks to your Benched Pok?mon. (Any other effects of attacks still happen.) |
Set: | Darkness, and to Light... |
Rarity: | Uncommon |
Card Type: | Water |
HP: | 80 |
Stage: | Stage 1 |
Weakness: | Lightning x2 |
Retreat Cost: | 2 |
Attack 1: | [Water][Water] Freezing Breath (10) Flip a coin. If heads, the Defending Pok?mon is now Paralyzed. If tails, the Defending Pok?mon is now Asleep. |
Attack 2: | [Water][Water][Water] Ice Pillar (40) Until the end of your opponent's next turn, as long as Light Dewgong is your Active Pok?mon, prevent all damage done by attacks to your Benched Pok?mon. (Any other effects of attacks still happen.) |
Set: | Darkness, and to Light... |
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