
Card Number: | 012/105 |
Rarity: | Holo Rare |
Card Type: | Fire |
HP: | 100 |
Stage: | Stage 1 |
Card Text: | Pokémon Power: Drive Off As long as Light Arcanine is your Active Pokémon, once during your turn (before your attack), if your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. This power can't be used while Light Arcanine is Asleep, Confused, or Paralyzed. |
Attack 1: | [1RR] Gentle Flames (50)
If the Defending Pokémon is a Baby Pokémon, this attack does 10 damage instead of 50. If the Defending Pokémon is a Basic Pokémon, this attack does 30 damage instead of 50. |
Weakness: | W |
Retreat Cost: | 2 |
Set: | Neo Destiny |
Number: | 012/105 |
Card Number: | 012/105 |
Rarity: | Holo Rare |
Card Type: | Fire |
HP: | 100 |
Stage: | Stage 1 |
Card Text: | Pokémon Power: Drive Off As long as Light Arcanine is your Active Pokémon, once during your turn (before your attack), if your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. This power can't be used while Light Arcanine is Asleep, Confused, or Paralyzed. |
Attack 1: | [1RR] Gentle Flames (50)
If the Defending Pokémon is a Baby Pokémon, this attack does 10 damage instead of 50. If the Defending Pokémon is a Basic Pokémon, this attack does 30 damage instead of 50. |
Weakness: | W |
Retreat Cost: | 2 |
Set: | Neo Destiny |
Number: | 012/105 |
Share and get 15% off!
Simply share this product on one of the following social networks and you will unlock 15% off!