
| Rarity: | Legend |
| Number: | 21-081L |
| Description: | When Irvine enters the field or attacks, choose up to 2 cards in your opponent's Break Zone. Remove them from the game. If 2 Characters are removed from the game by this effect, until the end of the turn, Irvine gains +2000 power, Haste and First Strike.
Armor Shot SL: Choose 1 Forward or Monster of cost 5 or less. Break it. |
| Card Type: | Forward |
| Element: | Lightning |
| Cost: | 3 |
| Power: | 7000 |
| Job: | Sniper |
| Category: | VIII |
| Set: | Beyond Destiny |
When Irvine enters the field or attacks, choose up to 2 cards in your opponent's Break Zone. Remove them from the game. If 2 Characters are removed from the game by this effect, until the end of the turn, Irvine gains +2000 power, Haste and First Strike.
Armor Shot SL: Choose 1 Forward or Monster of cost 5 or less. Break it.
Armor Shot SL: Choose 1 Forward or Monster of cost 5 or less. Break it.
| Rarity: | Legend |
| Number: | 21-081L |
| Description: | When Irvine enters the field or attacks, choose up to 2 cards in your opponent's Break Zone. Remove them from the game. If 2 Characters are removed from the game by this effect, until the end of the turn, Irvine gains +2000 power, Haste and First Strike.
Armor Shot SL: Choose 1 Forward or Monster of cost 5 or less. Break it. |
| Card Type: | Forward |
| Element: | Lightning |
| Cost: | 3 |
| Power: | 7000 |
| Job: | Sniper |
| Category: | VIII |
| Set: | Beyond Destiny |
When Irvine enters the field or attacks, choose up to 2 cards in your opponent's Break Zone. Remove them from the game. If 2 Characters are removed from the game by this effect, until the end of the turn, Irvine gains +2000 power, Haste and First Strike.
Armor Shot SL: Choose 1 Forward or Monster of cost 5 or less. Break it.
Armor Shot SL: Choose 1 Forward or Monster of cost 5 or less. Break it.
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