
Number: | DR1-EN233 |
Rarity: | Common |
Attribute: | FIRE |
Monster Type: | Fiend |
Card Type: | Normal Monster |
Attack: | 900 |
Defense: | 1500 |
Description: | The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, rool a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent''s card. As long as this card remains on the field, during each Standby Phase increase the ATK of 1 Archfiend monster by 1000 points until the End Phase. |
Set: | Dark Revelation Volume 1 |
The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, rool a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent''s card. As long as this card remains on the field, during each Standby Phase increase the ATK of 1 Archfiend monster by 1000 points until the End Phase.
Number: | DR1-EN233 |
Rarity: | Common |
Attribute: | FIRE |
Monster Type: | Fiend |
Card Type: | Normal Monster |
Attack: | 900 |
Defense: | 1500 |
Description: | The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, rool a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent''s card. As long as this card remains on the field, during each Standby Phase increase the ATK of 1 Archfiend monster by 1000 points until the End Phase. |
Set: | Dark Revelation Volume 1 |
The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, rool a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent''s card. As long as this card remains on the field, during each Standby Phase increase the ATK of 1 Archfiend monster by 1000 points until the End Phase.
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