
Rarity: | Rare |
Number: | BSS02-027 |
Description: | [LV I] [LV II] [LV III] When Destroyed
Select one of your opponent's spirits. Remove seven of its cores and place them into their reserve. [LV III] During Either End Step If one or more of your spirits has been destroyed this turn, draw two cards at the start of the step. |
Card Type: | Spirit |
Color: | Purple |
Spirit Type: | Shadow |
Cost: | 7 |
Reduction Symbols: | 3 |
LV I Cost: | 1 |
LV I BP: | 4000 |
LV II BP: | 5000 |
LV II Cost: | 3 |
LV III Cost: | 6 |
LV III BP: | 9000 |
Symbols: | 1 |
Flavor Text: | The Phantasm Archkingdom's aristocrats were all quick to vanish when the Voidlords appeared. |
Set: | False Gods |
[LV I] [LV II] [LV III] When Destroyed
Select one of your opponent's spirits. Remove seven of its cores and place them into their reserve.
[LV III] During Either End Step
If one or more of your spirits has been destroyed this turn, draw two cards at the start of the step.
Select one of your opponent's spirits. Remove seven of its cores and place them into their reserve.
[LV III] During Either End Step
If one or more of your spirits has been destroyed this turn, draw two cards at the start of the step.
Rarity: | Rare |
Number: | BSS02-027 |
Description: | [LV I] [LV II] [LV III] When Destroyed
Select one of your opponent's spirits. Remove seven of its cores and place them into their reserve. [LV III] During Either End Step If one or more of your spirits has been destroyed this turn, draw two cards at the start of the step. |
Card Type: | Spirit |
Color: | Purple |
Spirit Type: | Shadow |
Cost: | 7 |
Reduction Symbols: | 3 |
LV I Cost: | 1 |
LV I BP: | 4000 |
LV II BP: | 5000 |
LV II Cost: | 3 |
LV III Cost: | 6 |
LV III BP: | 9000 |
Symbols: | 1 |
Flavor Text: | The Phantasm Archkingdom's aristocrats were all quick to vanish when the Voidlords appeared. |
Set: | False Gods |
[LV I] [LV II] [LV III] When Destroyed
Select one of your opponent's spirits. Remove seven of its cores and place them into their reserve.
[LV III] During Either End Step
If one or more of your spirits has been destroyed this turn, draw two cards at the start of the step.
Select one of your opponent's spirits. Remove seven of its cores and place them into their reserve.
[LV III] During Either End Step
If one or more of your spirits has been destroyed this turn, draw two cards at the start of the step.
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