
| Rarity: | Majestic |
| Number: | DYN240 |
| Description: |
Legendary (You may only have 1 Imperial Edict in your deck.)
Action — Destroy Imperial Edict: Name a card. The named card can't be played until the start of your next turn. If you are Royal, instead each opponent reveals their hand, then name a card. Go again |
| Card Type: | Action |
| Card SubType: | Item |
| Class: | Generic |
| Cost: | 1 |
| Pitch Value: | 1 |
| Set: | Dynasty |
Legendary (You may only have 1 Imperial Edict in your deck.)
Action — Destroy Imperial Edict: Name a card. The named card can't be played until the start of your next turn. If you are Royal, instead each opponent reveals their hand, then name a card. Go again
Action — Destroy Imperial Edict: Name a card. The named card can't be played until the start of your next turn. If you are Royal, instead each opponent reveals their hand, then name a card. Go again
| Rarity: | Majestic |
| Number: | DYN240 |
| Description: |
Legendary (You may only have 1 Imperial Edict in your deck.)
Action — Destroy Imperial Edict: Name a card. The named card can't be played until the start of your next turn. If you are Royal, instead each opponent reveals their hand, then name a card. Go again |
| Card Type: | Action |
| Card SubType: | Item |
| Class: | Generic |
| Cost: | 1 |
| Pitch Value: | 1 |
| Set: | Dynasty |
Legendary (You may only have 1 Imperial Edict in your deck.)
Action — Destroy Imperial Edict: Name a card. The named card can't be played until the start of your next turn. If you are Royal, instead each opponent reveals their hand, then name a card. Go again
Action — Destroy Imperial Edict: Name a card. The named card can't be played until the start of your next turn. If you are Royal, instead each opponent reveals their hand, then name a card. Go again
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