Number: | V-GM2/0099EN |
Rarity: | PR |
Unit: | Imaginary Gift |
Grade: | 0 |
Skill Icon: | None |
Nation: | Dark Zone |
Race: | Abyss Dragon |
Clan: | Angel Feather |
Power: | 0 |
Shield: | 0 |
Critical: | 0 |
Description: | Choose one of your rear-guard circles. For the rest of the game, units on that circle get [Power]+5000 during both players' turns, and [Shield]+10000 upon intercepting. Put a landscape Protect gift marker on that circle, under any units on that circle. |
Set: | Gift Markers |
Choose one of your rear-guard circles. For the rest of the game, units on that circle get [Power]+5000 during both players' turns, and [Shield]+10000 upon intercepting. Put a landscape Protect gift marker on that circle, under any units on that circle.
Number: | V-GM2/0099EN |
Rarity: | PR |
Unit: | Imaginary Gift |
Grade: | 0 |
Skill Icon: | None |
Nation: | Dark Zone |
Race: | Abyss Dragon |
Clan: | Angel Feather |
Power: | 0 |
Shield: | 0 |
Critical: | 0 |
Description: | Choose one of your rear-guard circles. For the rest of the game, units on that circle get [Power]+5000 during both players' turns, and [Shield]+10000 upon intercepting. Put a landscape Protect gift marker on that circle, under any units on that circle. |
Set: | Gift Markers |
Choose one of your rear-guard circles. For the rest of the game, units on that circle get [Power]+5000 during both players' turns, and [Shield]+10000 upon intercepting. Put a landscape Protect gift marker on that circle, under any units on that circle.
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