| Number: | V-GM2/0099EN |
| Rarity: | PR |
| Unit: | Imaginary Gift |
| Grade: | 0 |
| Skill Icon: | None |
| Nation: | Dark Zone |
| Race: | Abyss Dragon |
| Clan: | Angel Feather |
| Power: | 0 |
| Shield: | 0 |
| Critical: | 0 |
| Description: | Choose one of your rear-guard circles. For the rest of the game, units on that circle get [Power]+5000 during both players' turns, and [Shield]+10000 upon intercepting. Put a landscape Protect gift marker on that circle, under any units on that circle. |
| Set: | Gift Markers |
Choose one of your rear-guard circles. For the rest of the game, units on that circle get [Power]+5000 during both players' turns, and [Shield]+10000 upon intercepting. Put a landscape Protect gift marker on that circle, under any units on that circle.
| Number: | V-GM2/0099EN |
| Rarity: | PR |
| Unit: | Imaginary Gift |
| Grade: | 0 |
| Skill Icon: | None |
| Nation: | Dark Zone |
| Race: | Abyss Dragon |
| Clan: | Angel Feather |
| Power: | 0 |
| Shield: | 0 |
| Critical: | 0 |
| Description: | Choose one of your rear-guard circles. For the rest of the game, units on that circle get [Power]+5000 during both players' turns, and [Shield]+10000 upon intercepting. Put a landscape Protect gift marker on that circle, under any units on that circle. |
| Set: | Gift Markers |
Choose one of your rear-guard circles. For the rest of the game, units on that circle get [Power]+5000 during both players' turns, and [Shield]+10000 upon intercepting. Put a landscape Protect gift marker on that circle, under any units on that circle.
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