
Rarity: | C |
#: | 470 |
Creature Type or Sub Type: | Creature — Human Werewolf // Creature — Werewolf |
P: | 4/6 |
T: | 4/4 |
Rules Text Contains: | Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
// Riphook Raider Riphook Raider can't be blocked by creatures with power 2 or less. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) |
Flavor: | The local gossips swore Nesmith lost his hands in a fight with a werewolf.
// They weren't entirely wrong. |
Set: | Innistrad: Double Feature |
Number: | 470 |
Rarity: | C |
#: | 470 |
Creature Type or Sub Type: | Creature — Human Werewolf // Creature — Werewolf |
P: | 4/6 |
T: | 4/4 |
Rules Text Contains: | Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
// Riphook Raider Riphook Raider can't be blocked by creatures with power 2 or less. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) |
Flavor: | The local gossips swore Nesmith lost his hands in a fight with a werewolf.
// They weren't entirely wrong. |
Set: | Innistrad: Double Feature |
Number: | 470 |
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