
Rarity: | Legendary |
Number: | AC2-122 |
Description: |
Safeguard (This card can't be the target of card effects or abilities your opponents control.) Unrivaled At the start of your turn, put one Collection Counter on target Relic you control, then if this card has 25 or more Collection Counters, you win the game. If this card has... - 10 or more Collection Counters, (Rogue symbol) Clash cards you control get +0/+1. - 20 or more Collection Counters, (Rogue symbol) Clash cards you control get +1/+1. |
Card Type: | Accessory |
Card Subtype: | Relic |
Color: | Blue |
Resource Cost: | 1 |
Set: | Clashgrounds |
Safeguard (This card can't be the target of card effects or abilities your opponents control.)
Unrivaled
At the start of your turn, put one Collection Counter on target Relic you control, then if this card has 25 or more Collection Counters, you win the game.
If this card has...
- 10 or more Collection Counters, (Rogue symbol) Clash cards you control get +0/+1.
- 20 or more Collection Counters, (Rogue symbol) Clash cards you control get +1/+1.
Unrivaled
At the start of your turn, put one Collection Counter on target Relic you control, then if this card has 25 or more Collection Counters, you win the game.
If this card has...
- 10 or more Collection Counters, (Rogue symbol) Clash cards you control get +0/+1.
- 20 or more Collection Counters, (Rogue symbol) Clash cards you control get +1/+1.
Rarity: | Legendary |
Number: | AC2-122 |
Description: |
Safeguard (This card can't be the target of card effects or abilities your opponents control.) Unrivaled At the start of your turn, put one Collection Counter on target Relic you control, then if this card has 25 or more Collection Counters, you win the game. If this card has... - 10 or more Collection Counters, (Rogue symbol) Clash cards you control get +0/+1. - 20 or more Collection Counters, (Rogue symbol) Clash cards you control get +1/+1. |
Card Type: | Accessory |
Card Subtype: | Relic |
Color: | Blue |
Resource Cost: | 1 |
Set: | Clashgrounds |
Safeguard (This card can't be the target of card effects or abilities your opponents control.)
Unrivaled
At the start of your turn, put one Collection Counter on target Relic you control, then if this card has 25 or more Collection Counters, you win the game.
If this card has...
- 10 or more Collection Counters, (Rogue symbol) Clash cards you control get +0/+1.
- 20 or more Collection Counters, (Rogue symbol) Clash cards you control get +1/+1.
Unrivaled
At the start of your turn, put one Collection Counter on target Relic you control, then if this card has 25 or more Collection Counters, you win the game.
If this card has...
- 10 or more Collection Counters, (Rogue symbol) Clash cards you control get +0/+1.
- 20 or more Collection Counters, (Rogue symbol) Clash cards you control get +1/+1.
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