
Rarity: | Common |
Number: | BSS02-111 |
Description: | [LV I] [LV II] During Your Attack Step
When one of your Birdfolk spirits is blocked, treat the blocking spirit as LV1 during this turn. [LV II] During Opponent's Turn When a core is placed into your reserve, you may exhaust this nexus to select up to two of your spirits. Place any number of cores onto them from your reserve. |
Card Type: | Nexus |
Color: | Yellow |
Cost: | 4 |
Reduction Symbols: | 2 |
LV I Cost: | 0 |
LV II Cost: | 1 |
Symbols: | 1 |
Set: | False Gods |
[LV I] [LV II] During Your Attack Step
When one of your Birdfolk spirits is blocked, treat the blocking spirit as LV1 during this turn.
[LV II] During Opponent's Turn
When a core is placed into your reserve, you may exhaust this nexus to select up to two of your spirits. Place any number of cores onto them from your reserve.
When one of your Birdfolk spirits is blocked, treat the blocking spirit as LV1 during this turn.
[LV II] During Opponent's Turn
When a core is placed into your reserve, you may exhaust this nexus to select up to two of your spirits. Place any number of cores onto them from your reserve.
Rarity: | Common |
Number: | BSS02-111 |
Description: | [LV I] [LV II] During Your Attack Step
When one of your Birdfolk spirits is blocked, treat the blocking spirit as LV1 during this turn. [LV II] During Opponent's Turn When a core is placed into your reserve, you may exhaust this nexus to select up to two of your spirits. Place any number of cores onto them from your reserve. |
Card Type: | Nexus |
Color: | Yellow |
Cost: | 4 |
Reduction Symbols: | 2 |
LV I Cost: | 0 |
LV II Cost: | 1 |
Symbols: | 1 |
Set: | False Gods |
[LV I] [LV II] During Your Attack Step
When one of your Birdfolk spirits is blocked, treat the blocking spirit as LV1 during this turn.
[LV II] During Opponent's Turn
When a core is placed into your reserve, you may exhaust this nexus to select up to two of your spirits. Place any number of cores onto them from your reserve.
When one of your Birdfolk spirits is blocked, treat the blocking spirit as LV1 during this turn.
[LV II] During Opponent's Turn
When a core is placed into your reserve, you may exhaust this nexus to select up to two of your spirits. Place any number of cores onto them from your reserve.
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