
Rarity: | R |
#: | 104 |
Creature Type or Sub Type: | Creature — Human Werewolf // Creature — Werewolf |
P: | 3/4 |
T: | 3/4 |
Rules Text Contains: | Ward—Discard a card.
Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Graveyard Glutton Ward—Discard a card. Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) |
Set: | Prerelease Cards |
Number: | 104 |
Rarity: | R |
#: | 104 |
Creature Type or Sub Type: | Creature — Human Werewolf // Creature — Werewolf |
P: | 3/4 |
T: | 3/4 |
Rules Text Contains: | Ward—Discard a card.
Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Graveyard Glutton Ward—Discard a card. Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) |
Set: | Prerelease Cards |
Number: | 104 |
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