
Rarity: | Uncommon |
Card Type: | Grass |
HP: | 60 |
Stage: | Stage 1 |
Weakness: | Fire x2 |
Retreat Cost: | 1 |
Attack 1: | [Grass][Colorless] Strange Powder (20) Flip a coin. If heads, the Defending Pok?mon is now Confused; if tails, the Defending Pok?mon is now Asleep. |
Attack 2: | [Grass][Grass][Colorless] Sticky Nectar (20+) Flip a coin. If heads, this attack does 20 damage plus 10 more damage and, until the end of your opponent's next turn, as long as Gloom is your Active Pok?mon, the Defending Pok?mon can't retreat, and if the effect of an attack, Pok?mon Power, or Trainer card would change that player's Active Pok?mon, that part of the effect does nothing. If tails, this attack does 20 damage. |
Set: | Gold, Silver, to a New World... |
Rarity: | Uncommon |
Card Type: | Grass |
HP: | 60 |
Stage: | Stage 1 |
Weakness: | Fire x2 |
Retreat Cost: | 1 |
Attack 1: | [Grass][Colorless] Strange Powder (20) Flip a coin. If heads, the Defending Pok?mon is now Confused; if tails, the Defending Pok?mon is now Asleep. |
Attack 2: | [Grass][Grass][Colorless] Sticky Nectar (20+) Flip a coin. If heads, this attack does 20 damage plus 10 more damage and, until the end of your opponent's next turn, as long as Gloom is your Active Pok?mon, the Defending Pok?mon can't retreat, and if the effect of an attack, Pok?mon Power, or Trainer card would change that player's Active Pok?mon, that part of the effect does nothing. If tails, this attack does 20 damage. |
Set: | Gold, Silver, to a New World... |
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