
Rarity: | Common |
Number: | BT8-098_PR |
Description: | [Auto] When you play this card, draw 1 card, then for the duration of the game, if the turn player would use the skill of a Battle Card or Extra Card to switch energy to Active Mode, they can't switch energy to Active Mode unless they choose 5 cards from their Drop Area and send them to their Warp. |
Card Type: | Battle |
Color: | Black |
Energy(Color Cost): | 1(-) |
Special Trait: | Ghost Warrior |
Power: | 4000 |
Combo Power: | 5000 |
Combo Energy: | 0 |
Era: | Hatchhyack Saga |
Character: | Ghost Warrior |
Set: | Malicious Machinations Pre-Release Cards |
[Auto] When you play this card, draw 1 card, then for the duration of the game, if the turn player would use the skill of a Battle Card or Extra Card to switch energy to Active Mode, they can't switch energy to Active Mode unless they choose 5 cards from their Drop Area and send them to their Warp.
Rarity: | Common |
Number: | BT8-098_PR |
Description: | [Auto] When you play this card, draw 1 card, then for the duration of the game, if the turn player would use the skill of a Battle Card or Extra Card to switch energy to Active Mode, they can't switch energy to Active Mode unless they choose 5 cards from their Drop Area and send them to their Warp. |
Card Type: | Battle |
Color: | Black |
Energy(Color Cost): | 1(-) |
Special Trait: | Ghost Warrior |
Power: | 4000 |
Combo Power: | 5000 |
Combo Energy: | 0 |
Era: | Hatchhyack Saga |
Character: | Ghost Warrior |
Set: | Malicious Machinations Pre-Release Cards |
[Auto] When you play this card, draw 1 card, then for the duration of the game, if the turn player would use the skill of a Battle Card or Extra Card to switch energy to Active Mode, they can't switch energy to Active Mode unless they choose 5 cards from their Drop Area and send them to their Warp.
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