Rules Text Contains: Ghitu Encampment comes into play tapped.
T: Add R to your pool.
1R: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)
Rarity: Uncommon
#: 353
Creature Type or Sub Type: Land
Rules Text Contains: Ghitu Encampment comes into play tapped.
T: Add R to your pool.
1R: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)
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