
| Rarity: | C |
| Number: | 20 |
| Description: |
Absorb (When this zombie inflicts damage to your opponent's life, you gain the same amount of life)
[Auto] When you use a blue Event Card, all of your zombies gain +2 power until the end of the turn. This ability triggers once per turn. |
| Card Type: | Zombie |
| Attribute: | Mecha-Z |
| Color: | Blue |
| Summoning Cost: | 2 |
| Revival Cost: | 1 |
| Power: | 3 |
| Critical: | 1 |
| Set: | Zombie World Order TCG - Set 1 |
Absorb (When this zombie inflicts damage to your opponent's life, you gain the same amount of life)
[Auto] When you use a blue Event Card, all of your zombies gain +2 power until the end of the turn. This ability triggers once per turn.
[Auto] When you use a blue Event Card, all of your zombies gain +2 power until the end of the turn. This ability triggers once per turn.
| Rarity: | C |
| Number: | 20 |
| Description: |
Absorb (When this zombie inflicts damage to your opponent's life, you gain the same amount of life)
[Auto] When you use a blue Event Card, all of your zombies gain +2 power until the end of the turn. This ability triggers once per turn. |
| Card Type: | Zombie |
| Attribute: | Mecha-Z |
| Color: | Blue |
| Summoning Cost: | 2 |
| Revival Cost: | 1 |
| Power: | 3 |
| Critical: | 1 |
| Set: | Zombie World Order TCG - Set 1 |
Absorb (When this zombie inflicts damage to your opponent's life, you gain the same amount of life)
[Auto] When you use a blue Event Card, all of your zombies gain +2 power until the end of the turn. This ability triggers once per turn.
[Auto] When you use a blue Event Card, all of your zombies gain +2 power until the end of the turn. This ability triggers once per turn.
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