
Number: | DANE-ENSE2 |
Rarity: | Super Rare |
Attribute: | SPELL |
Card Type: | Normal Spell |
Description: | (This card is always treated as a "Salamangreat" card.)
Special Summon up to 2 "Salamangreat" monsters with different names from your hand and/or GY in Defense Position, but negate their effects. For the rest of this turn after this card resolves, you can only Special Summon monsters from the Extra Deck once. You can only activate 1 "Fury of Fire" per turn. |
Set: | Dark Neostorm |
(This card is always treated as a "Salamangreat" card.)
Special Summon up to 2 "Salamangreat" monsters with different names from your hand and/or GY in Defense Position, but negate their effects. For the rest of this turn after this card resolves, you can only Special Summon monsters from the Extra Deck once. You can only activate 1 "Fury of Fire" per turn.
Special Summon up to 2 "Salamangreat" monsters with different names from your hand and/or GY in Defense Position, but negate their effects. For the rest of this turn after this card resolves, you can only Special Summon monsters from the Extra Deck once. You can only activate 1 "Fury of Fire" per turn.
Number: | DANE-ENSE2 |
Rarity: | Super Rare |
Attribute: | SPELL |
Card Type: | Normal Spell |
Description: | (This card is always treated as a "Salamangreat" card.)
Special Summon up to 2 "Salamangreat" monsters with different names from your hand and/or GY in Defense Position, but negate their effects. For the rest of this turn after this card resolves, you can only Special Summon monsters from the Extra Deck once. You can only activate 1 "Fury of Fire" per turn. |
Set: | Dark Neostorm |
(This card is always treated as a "Salamangreat" card.)
Special Summon up to 2 "Salamangreat" monsters with different names from your hand and/or GY in Defense Position, but negate their effects. For the rest of this turn after this card resolves, you can only Special Summon monsters from the Extra Deck once. You can only activate 1 "Fury of Fire" per turn.
Special Summon up to 2 "Salamangreat" monsters with different names from your hand and/or GY in Defense Position, but negate their effects. For the rest of this turn after this card resolves, you can only Special Summon monsters from the Extra Deck once. You can only activate 1 "Fury of Fire" per turn.
Share and get 15% off!
Simply share this product on one of the following social networks and you will unlock 15% off!