
Number: | G-BT09/081EN |
Rarity: | C |
Unit: | Normal |
Grade: | 1 |
Skill Icon: | Boost |
Nation: | Dark Zone |
Race: | Ghost |
Clan: | Spike Brothers |
Power: | 7000 |
Shield: | 5000 |
Critical: | 1 |
Description: | [AUTO]: Charge (When this unit is placed on (RC) due to an effect, you may have it become charging for that turn. If you do, put it on the bottom of your deck at the end of its battle)
[AUTO](RC) Generation Break 1: [Counter Blast (1)] When this unit becomes charging, you may pay the cost. If you do, until end of turn, this unit gets [Power]+4000, and "[CONT](RC): This unit can attack a vanguard from the back row.". |
Flavor: | Stopping an opponent that cannot be touched is a big challenge for the defense. |
Set: | G-BT09: Divine Dragon Caper |
[AUTO]: Charge (When this unit is placed on (RC) due to an effect, you may have it become charging for that turn. If you do, put it on the bottom of your deck at the end of its battle)
[AUTO](RC) Generation Break 1: [Counter Blast (1)] When this unit becomes charging, you may pay the cost. If you do, until end of turn, this unit gets [Power]+4000, and "[CONT](RC): This unit can attack a vanguard from the back row.".
[AUTO](RC) Generation Break 1: [Counter Blast (1)] When this unit becomes charging, you may pay the cost. If you do, until end of turn, this unit gets [Power]+4000, and "[CONT](RC): This unit can attack a vanguard from the back row.".
Number: | G-BT09/081EN |
Rarity: | C |
Unit: | Normal |
Grade: | 1 |
Skill Icon: | Boost |
Nation: | Dark Zone |
Race: | Ghost |
Clan: | Spike Brothers |
Power: | 7000 |
Shield: | 5000 |
Critical: | 1 |
Description: | [AUTO]: Charge (When this unit is placed on (RC) due to an effect, you may have it become charging for that turn. If you do, put it on the bottom of your deck at the end of its battle)
[AUTO](RC) Generation Break 1: [Counter Blast (1)] When this unit becomes charging, you may pay the cost. If you do, until end of turn, this unit gets [Power]+4000, and "[CONT](RC): This unit can attack a vanguard from the back row.". |
Flavor: | Stopping an opponent that cannot be touched is a big challenge for the defense. |
Set: | G-BT09: Divine Dragon Caper |
[AUTO]: Charge (When this unit is placed on (RC) due to an effect, you may have it become charging for that turn. If you do, put it on the bottom of your deck at the end of its battle)
[AUTO](RC) Generation Break 1: [Counter Blast (1)] When this unit becomes charging, you may pay the cost. If you do, until end of turn, this unit gets [Power]+4000, and "[CONT](RC): This unit can attack a vanguard from the back row.".
[AUTO](RC) Generation Break 1: [Counter Blast (1)] When this unit becomes charging, you may pay the cost. If you do, until end of turn, this unit gets [Power]+4000, and "[CONT](RC): This unit can attack a vanguard from the back row.".
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