
Rarity: | Rare |
Number: | 008 |
Description: | Deal 2 damage to target unit. That unit doesn't wake up during its controller's next wake up phase. |
Card Type: | Action |
Card Subtype: | Spell |
Element: | Water |
Class: | Mage |
Reserve Cost: | 2 |
Speed: | Fast |
Flavor Text: | Conjured ice cold enough to chill to the bone. Or sharp enough to pierce the heart. |
Set: | Supporter Pack 1 |
Deal 2 damage to target unit. That unit doesn't wake up during its controller's next wake up phase.
Rarity: | Rare |
Number: | 008 |
Description: | Deal 2 damage to target unit. That unit doesn't wake up during its controller's next wake up phase. |
Card Type: | Action |
Card Subtype: | Spell |
Element: | Water |
Class: | Mage |
Reserve Cost: | 2 |
Speed: | Fast |
Flavor Text: | Conjured ice cold enough to chill to the bone. Or sharp enough to pierce the heart. |
Set: | Supporter Pack 1 |
Deal 2 damage to target unit. That unit doesn't wake up during its controller's next wake up phase.
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