
Description: | [Call Cost] [Pay 3 gauge] When this card enters the left or right, put up to one card from your drop zone into this card's soul. (The soul is overlayed under this card) [Double Attack] (Once per turn, this card may [Stand] after it attacks.) [Soulguard] (If this card would leave the field, you may discard one soul to prevent it) |
Rarity: | SD |
#: | D-SD02/0001EN |
Set: | Starter Deck: Cross Dragoner |
Number: | D-SD02/0001EN |
[Call Cost] [Pay 3 gauge]
When this card enters the left or right, put up to one card from your drop zone into this card's soul. (The soul is overlayed under this card)
[Double Attack] (Once per turn, this card may [Stand] after it attacks.)
[Soulguard] (If this card would leave the field, you may discard one soul to prevent it)
When this card enters the left or right, put up to one card from your drop zone into this card's soul. (The soul is overlayed under this card)
[Double Attack] (Once per turn, this card may [Stand] after it attacks.)
[Soulguard] (If this card would leave the field, you may discard one soul to prevent it)
Description: | [Call Cost] [Pay 3 gauge] When this card enters the left or right, put up to one card from your drop zone into this card's soul. (The soul is overlayed under this card) [Double Attack] (Once per turn, this card may [Stand] after it attacks.) [Soulguard] (If this card would leave the field, you may discard one soul to prevent it) |
Rarity: | SD |
#: | D-SD02/0001EN |
Set: | Starter Deck: Cross Dragoner |
Number: | D-SD02/0001EN |
[Call Cost] [Pay 3 gauge]
When this card enters the left or right, put up to one card from your drop zone into this card's soul. (The soul is overlayed under this card)
[Double Attack] (Once per turn, this card may [Stand] after it attacks.)
[Soulguard] (If this card would leave the field, you may discard one soul to prevent it)
When this card enters the left or right, put up to one card from your drop zone into this card's soul. (The soul is overlayed under this card)
[Double Attack] (Once per turn, this card may [Stand] after it attacks.)
[Soulguard] (If this card would leave the field, you may discard one soul to prevent it)
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