
| Number: | G-EB03/039EN |
| Rarity: | R |
| Unit: | Normal |
| Grade: | 2 |
| Skill Icon: | Intercept |
| Nation: | Star Gate |
| Race: | Cyberoid |
| Clan: | Link Joker |
| Power: | 9000 |
| Shield: | 5000 |
| Critical: | 1 |
| Description: | [AUTO](RC):[Soul Blast (1) & Retire this unit] At the end of your turn, you may pay the cost. If you do, your opponent chooses one of his or her rear-guards, and locks it.
[AUTO](RC) Generation Break 2:[Counter Blast (1)] When this unit attacks, if you have a vanguard with "Chaos" in its card name, you may pay the cost. If you do, your opponent chooses a card from his or her hand, and may put it on (RC) as a locked card. If a card was not put, you draw a card, and this unit gets [Power]+10000 until end of that battle. |
| Set: | G-EB03: The GALAXY STAR GATE |
[AUTO](RC):[Soul Blast (1) & Retire this unit] At the end of your turn, you may pay the cost. If you do, your opponent chooses one of his or her rear-guards, and locks it.
[AUTO](RC) Generation Break 2:[Counter Blast (1)] When this unit attacks, if you have a vanguard with "Chaos" in its card name, you may pay the cost. If you do, your opponent chooses a card from his or her hand, and may put it on (RC) as a locked card. If a card was not put, you draw a card, and this unit gets [Power]+10000 until end of that battle.
[AUTO](RC) Generation Break 2:[Counter Blast (1)] When this unit attacks, if you have a vanguard with "Chaos" in its card name, you may pay the cost. If you do, your opponent chooses a card from his or her hand, and may put it on (RC) as a locked card. If a card was not put, you draw a card, and this unit gets [Power]+10000 until end of that battle.
| Number: | G-EB03/039EN |
| Rarity: | R |
| Unit: | Normal |
| Grade: | 2 |
| Skill Icon: | Intercept |
| Nation: | Star Gate |
| Race: | Cyberoid |
| Clan: | Link Joker |
| Power: | 9000 |
| Shield: | 5000 |
| Critical: | 1 |
| Description: | [AUTO](RC):[Soul Blast (1) & Retire this unit] At the end of your turn, you may pay the cost. If you do, your opponent chooses one of his or her rear-guards, and locks it.
[AUTO](RC) Generation Break 2:[Counter Blast (1)] When this unit attacks, if you have a vanguard with "Chaos" in its card name, you may pay the cost. If you do, your opponent chooses a card from his or her hand, and may put it on (RC) as a locked card. If a card was not put, you draw a card, and this unit gets [Power]+10000 until end of that battle. |
| Set: | G-EB03: The GALAXY STAR GATE |
[AUTO](RC):[Soul Blast (1) & Retire this unit] At the end of your turn, you may pay the cost. If you do, your opponent chooses one of his or her rear-guards, and locks it.
[AUTO](RC) Generation Break 2:[Counter Blast (1)] When this unit attacks, if you have a vanguard with "Chaos" in its card name, you may pay the cost. If you do, your opponent chooses a card from his or her hand, and may put it on (RC) as a locked card. If a card was not put, you draw a card, and this unit gets [Power]+10000 until end of that battle.
[AUTO](RC) Generation Break 2:[Counter Blast (1)] When this unit attacks, if you have a vanguard with "Chaos" in its card name, you may pay the cost. If you do, your opponent chooses a card from his or her hand, and may put it on (RC) as a locked card. If a card was not put, you draw a card, and this unit gets [Power]+10000 until end of that battle.
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