
Number: | G-CHB03/009EN |
Rarity: | RR |
Unit: | Normal |
Grade: | 2 |
Skill Icon: | Intercept |
Nation: | Dark Zone |
Race: | Human |
Clan: | Pale Moon |
Power: | 9000 |
Shield: | 5000 |
Critical: | 1 |
Description: |
Magia-[ACT](RC)[1/Turn] Generation Break 2: [Counter Blast (1)] If you have a vanguard with "Harri" in its card name, choose a grade 1 card from your soul, call it to (RC), and at the end of that turn, put the called unit into your soul.
[AUTO](RC): When this unit attacks, if you have a vanguard with "Harri" in its card name, Soul Charge (1), until end of that battle, this unit gets [Power]+2000, and then, if the Soul Charge card has the magia ability, this unit gets [Power]+3000. |
Set: | G-CHB03: Rummy Labyrinth Under the Moonlight |
Magia-[ACT](RC)[1/Turn] Generation Break 2: [Counter Blast (1)] If you have a vanguard with "Harri" in its card name, choose a grade 1 card from your soul, call it to (RC), and at the end of that turn, put the called unit into your soul.
[AUTO](RC): When this unit attacks, if you have a vanguard with "Harri" in its card name, Soul Charge (1), until end of that battle, this unit gets [Power]+2000, and then, if the Soul Charge card has the magia ability, this unit gets [Power]+3000.
[AUTO](RC): When this unit attacks, if you have a vanguard with "Harri" in its card name, Soul Charge (1), until end of that battle, this unit gets [Power]+2000, and then, if the Soul Charge card has the magia ability, this unit gets [Power]+3000.
Number: | G-CHB03/009EN |
Rarity: | RR |
Unit: | Normal |
Grade: | 2 |
Skill Icon: | Intercept |
Nation: | Dark Zone |
Race: | Human |
Clan: | Pale Moon |
Power: | 9000 |
Shield: | 5000 |
Critical: | 1 |
Description: |
Magia-[ACT](RC)[1/Turn] Generation Break 2: [Counter Blast (1)] If you have a vanguard with "Harri" in its card name, choose a grade 1 card from your soul, call it to (RC), and at the end of that turn, put the called unit into your soul.
[AUTO](RC): When this unit attacks, if you have a vanguard with "Harri" in its card name, Soul Charge (1), until end of that battle, this unit gets [Power]+2000, and then, if the Soul Charge card has the magia ability, this unit gets [Power]+3000. |
Set: | G-CHB03: Rummy Labyrinth Under the Moonlight |
Magia-[ACT](RC)[1/Turn] Generation Break 2: [Counter Blast (1)] If you have a vanguard with "Harri" in its card name, choose a grade 1 card from your soul, call it to (RC), and at the end of that turn, put the called unit into your soul.
[AUTO](RC): When this unit attacks, if you have a vanguard with "Harri" in its card name, Soul Charge (1), until end of that battle, this unit gets [Power]+2000, and then, if the Soul Charge card has the magia ability, this unit gets [Power]+3000.
[AUTO](RC): When this unit attacks, if you have a vanguard with "Harri" in its card name, Soul Charge (1), until end of that battle, this unit gets [Power]+2000, and then, if the Soul Charge card has the magia ability, this unit gets [Power]+3000.
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