
| Rarity: | Marvel |
| Number: | EVO026 |
| Description: | If you have a base head equipped, transform it into this, then equip this. When this transforms from or into an Evo with a different name, your hero gets +1INTELECT this turn. If that Evo is a hero, instead this triggers twice. Temper (When the combat chain closes, if this defended, put a -1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.) |
| Card Type: | Action;Equipment |
| Card SubType: | Head;Evo;Base |
| Class: | Mechanologist |
| Cost: | 4 |
| Pitch Value: | 3 |
| Defense Value: | 3 |
| Set: | Bright Lights |
If you have a base head equipped, transform it into this, then equip this.
When this transforms from or into an Evo with a different name, your hero gets +1INTELECT this turn. If that Evo is a hero, instead this triggers twice.
Temper (When the combat chain closes, if this defended, put a -1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.)
When this transforms from or into an Evo with a different name, your hero gets +1INTELECT this turn. If that Evo is a hero, instead this triggers twice.
Temper (When the combat chain closes, if this defended, put a -1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.)
| Rarity: | Marvel |
| Number: | EVO026 |
| Description: | If you have a base head equipped, transform it into this, then equip this. When this transforms from or into an Evo with a different name, your hero gets +1INTELECT this turn. If that Evo is a hero, instead this triggers twice. Temper (When the combat chain closes, if this defended, put a -1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.) |
| Card Type: | Action;Equipment |
| Card SubType: | Head;Evo;Base |
| Class: | Mechanologist |
| Cost: | 4 |
| Pitch Value: | 3 |
| Defense Value: | 3 |
| Set: | Bright Lights |
If you have a base head equipped, transform it into this, then equip this.
When this transforms from or into an Evo with a different name, your hero gets +1INTELECT this turn. If that Evo is a hero, instead this triggers twice.
Temper (When the combat chain closes, if this defended, put a -1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.)
When this transforms from or into an Evo with a different name, your hero gets +1INTELECT this turn. If that Evo is a hero, instead this triggers twice.
Temper (When the combat chain closes, if this defended, put a -1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.)
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