
Rarity: | Promo |
Number: | 026 |
Description: | Prevent the next 2 damage that would be dealt to target unit this turn. If that unit is a Ranger, it becomes distant. (Units stay distant until the end of their controller's turn.) |
Card Type: | Action |
Card Subtype: | Reaction;Skill |
Element: | Norm |
Class: | Ranger |
Reserve Cost: | 1 |
Speed: | Fast |
Flavor Text: | The key to survival is how fast you can duck and dodge when you are outmatched and outgunned. |
Set: | Promotional Cards |
Prevent the next 2 damage that would be dealt to target unit this turn. If that unit is a Ranger, it becomes distant. (Units stay distant until the end of their controller's turn.)
Rarity: | Promo |
Number: | 026 |
Description: | Prevent the next 2 damage that would be dealt to target unit this turn. If that unit is a Ranger, it becomes distant. (Units stay distant until the end of their controller's turn.) |
Card Type: | Action |
Card Subtype: | Reaction;Skill |
Element: | Norm |
Class: | Ranger |
Reserve Cost: | 1 |
Speed: | Fast |
Flavor Text: | The key to survival is how fast you can duck and dodge when you are outmatched and outgunned. |
Set: | Promotional Cards |
Prevent the next 2 damage that would be dealt to target unit this turn. If that unit is a Ranger, it becomes distant. (Units stay distant until the end of their controller's turn.)
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