
Rarity: | Token |
Number: | ELE109 // ELE033 |
Description: |
Embodiment of Earth
'Non-attack' action cards you control have +1 [Defense] while defending. At the beginning of your action phase, destroy Embodiment of Earth. Shiver Once per Turn Instant - [1 Resource]: You may put an arrow card from your hand face up into an empty arsenal zone you control. If you do, choose 1; - It gains +1 [Power] until end of turn. - It gains dominate until end of turn. (The defending hero can't defend the attack with more than 1 card from their hand.) |
Card Type: | Token;Weapon |
Card SubType: | Aura;Bow (2H) |
Class: | Ranger |
Talent: | Elemental |
Set: | Tales of Aria |
Embodiment of Earth
'Non-attack' action cards you control have +1 [Defense] while defending.
At the beginning of your action phase, destroy Embodiment of Earth.
Shiver
Once per Turn Instant - [1 Resource]: You may put an arrow card from your hand face up into an empty arsenal zone you control. If you do, choose 1;
- It gains +1 [Power] until end of turn.
- It gains dominate until end of turn. (The defending hero can't defend the attack with more than 1 card from their hand.)
'Non-attack' action cards you control have +1 [Defense] while defending.
At the beginning of your action phase, destroy Embodiment of Earth.
Shiver
Once per Turn Instant - [1 Resource]: You may put an arrow card from your hand face up into an empty arsenal zone you control. If you do, choose 1;
- It gains +1 [Power] until end of turn.
- It gains dominate until end of turn. (The defending hero can't defend the attack with more than 1 card from their hand.)
Rarity: | Token |
Number: | ELE109 // ELE033 |
Description: |
Embodiment of Earth
'Non-attack' action cards you control have +1 [Defense] while defending. At the beginning of your action phase, destroy Embodiment of Earth. Shiver Once per Turn Instant - [1 Resource]: You may put an arrow card from your hand face up into an empty arsenal zone you control. If you do, choose 1; - It gains +1 [Power] until end of turn. - It gains dominate until end of turn. (The defending hero can't defend the attack with more than 1 card from their hand.) |
Card Type: | Token;Weapon |
Card SubType: | Aura;Bow (2H) |
Class: | Ranger |
Talent: | Elemental |
Set: | Tales of Aria |
Embodiment of Earth
'Non-attack' action cards you control have +1 [Defense] while defending.
At the beginning of your action phase, destroy Embodiment of Earth.
Shiver
Once per Turn Instant - [1 Resource]: You may put an arrow card from your hand face up into an empty arsenal zone you control. If you do, choose 1;
- It gains +1 [Power] until end of turn.
- It gains dominate until end of turn. (The defending hero can't defend the attack with more than 1 card from their hand.)
'Non-attack' action cards you control have +1 [Defense] while defending.
At the beginning of your action phase, destroy Embodiment of Earth.
Shiver
Once per Turn Instant - [1 Resource]: You may put an arrow card from your hand face up into an empty arsenal zone you control. If you do, choose 1;
- It gains +1 [Power] until end of turn.
- It gains dominate until end of turn. (The defending hero can't defend the attack with more than 1 card from their hand.)
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