
| Number: | D-VS01/079EN |
| Rarity: | RRR |
| Unit: | Normal |
| Grade: | 2 |
| Skill Icon: | Intercept |
| Nation: | Zoo |
| Race: | Insect |
| Clan: | Megacolony |
| Power: | 9000 |
| Shield: | 5000 |
| Critical: | 1 |
| Description: | [AUTO](VC/RC)[1/turn]:When this unit attacks, [COST][Counter-Blast 1], and this unit gets [Power] +5000 until end of turn for each of your opponent's [Rest] rear-guards. If your opponent has one or less [Stand] rear-guards, draw a card. [CONT](RC):All of your opponent's rear-guards in the same column as this unit cannot intercept, nor move to other (RC). |
| Flavor: | The conceited elite wields its evil genius to the fullest. |
| Set: | D-VS01: V Clan Collection Vol.1 |
[AUTO](VC/RC)[1/turn]:When this unit attacks, [COST][Counter-Blast 1], and this unit gets [Power] +5000 until end of turn for each of your opponent's [Rest] rear-guards. If your opponent has one or less [Stand] rear-guards, draw a card.
[CONT](RC):All of your opponent's rear-guards in the same column as this unit cannot intercept, nor move to other (RC).
[CONT](RC):All of your opponent's rear-guards in the same column as this unit cannot intercept, nor move to other (RC).
| Number: | D-VS01/079EN |
| Rarity: | RRR |
| Unit: | Normal |
| Grade: | 2 |
| Skill Icon: | Intercept |
| Nation: | Zoo |
| Race: | Insect |
| Clan: | Megacolony |
| Power: | 9000 |
| Shield: | 5000 |
| Critical: | 1 |
| Description: | [AUTO](VC/RC)[1/turn]:When this unit attacks, [COST][Counter-Blast 1], and this unit gets [Power] +5000 until end of turn for each of your opponent's [Rest] rear-guards. If your opponent has one or less [Stand] rear-guards, draw a card. [CONT](RC):All of your opponent's rear-guards in the same column as this unit cannot intercept, nor move to other (RC). |
| Flavor: | The conceited elite wields its evil genius to the fullest. |
| Set: | D-VS01: V Clan Collection Vol.1 |
[AUTO](VC/RC)[1/turn]:When this unit attacks, [COST][Counter-Blast 1], and this unit gets [Power] +5000 until end of turn for each of your opponent's [Rest] rear-guards. If your opponent has one or less [Stand] rear-guards, draw a card.
[CONT](RC):All of your opponent's rear-guards in the same column as this unit cannot intercept, nor move to other (RC).
[CONT](RC):All of your opponent's rear-guards in the same column as this unit cannot intercept, nor move to other (RC).
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