
| Description: | [Call Cost] [Pay 3 gauge & Put this card on top of a "Knight" monster on your field] When this card enters the field during your final phase, [Stand] up to two "Weapon" on your field, and for this turn, those cards can attack during the final phase. [Penetrate] [Soulguard] | 
| Rarity: | RR | 
| #: | D-BT04/0013EN | 
| Set: | Shine! Super Sun Dragon!! | 
| Number: | D-BT04/0013EN | 
            [Call Cost] [Pay 3 gauge & Put this card on top of a "Knight" monster on your field]
When this card enters the field during your final phase, [Stand] up to two "Weapon" on your field, and for this turn, those cards can attack during the final phase.
[Penetrate] [Soulguard]
When this card enters the field during your final phase, [Stand] up to two "Weapon" on your field, and for this turn, those cards can attack during the final phase.
[Penetrate] [Soulguard]
| Description: | [Call Cost] [Pay 3 gauge & Put this card on top of a "Knight" monster on your field] When this card enters the field during your final phase, [Stand] up to two "Weapon" on your field, and for this turn, those cards can attack during the final phase. [Penetrate] [Soulguard] | 
| Rarity: | RR | 
| #: | D-BT04/0013EN | 
| Set: | Shine! Super Sun Dragon!! | 
| Number: | D-BT04/0013EN | 
            [Call Cost] [Pay 3 gauge & Put this card on top of a "Knight" monster on your field]
When this card enters the field during your final phase, [Stand] up to two "Weapon" on your field, and for this turn, those cards can attack during the final phase.
[Penetrate] [Soulguard]
When this card enters the field during your final phase, [Stand] up to two "Weapon" on your field, and for this turn, those cards can attack during the final phase.
[Penetrate] [Soulguard]
 
 
 
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